Masahiro Sakurai on Creating Games
TV ShowReturning Series

Masahiro Sakurai on Creating Games

10.0 / 10 · 1 votes
2022
4 seasons
289 episodes

Join Masahiro Sakurai, director of several Kirby games and the Super Smash Bros. series, as he reflects on his work in the games industry and offers insightful and easy-to-understand advice about game development. The goal? To try and help make games around the world a little more fun!

What critics are saying

Verdicts use the same scale as your list: highly recommended through avoid — plus optional scores and blurbs.

Highly recommended Recommend Give it a go Neutral Avoid

Nobody on Critic, Sir! has logged a verdict for this title yet. The silence is either respectful or suspicious.

Sign in and use Add to My List below to share your own verdict.

Cast

Seasons

  • Ep 1

    1.About This Channel

    24-08-20227 min
  • Ep 2

    2.Masahiro Sakurai's Creative Works

    24-08-20222 min
  • Ep 3

    3.Stop for Big Moments! [Design Specifics]

    24-08-20224 min
  • Ep 4

    4.Kirby's Dream Land [Game Concepts]]

    25-08-20225 min
  • Ep 5

    5.Frame Rates [Planning & Game Design]

    26-08-20224 min
  • Ep 6

    6.Risk and Reward [Game Essence]

    29-08-202210 min
  • Ep 7

    7.Game Development Isn't a Game [Work Ethic]

    31-08-20224 min
  • Ep 8

    8.Down with Lag! [Grab Bag]

    02-09-20225 min
  • Ep 9

    9.Squeeze and Release [Game Essence]

    04-09-20222 min
  • Ep 10

    10.Draw the Light, Not the Asset [Graphics]

    07-09-20223 min
  • Ep 11

    11.Kirby's Adventure [Game Concepts]

    09-09-20225 min
  • Ep 12

    12.Presentations Are All About Speed! [Work Ethic]

    12-09-20221 min
  • Ep 13

    13.Game Awards [Grab Bag]

    15-09-20223 min
  • Ep 14

    14.Assigning Animations [Animation]

    18-09-20224 min
  • Ep 15

    15.Game Essence in Role-Playing Games [Game Essence]

    21-09-20222 min
  • Ep 16

    16.Make It "Pop" [Effects]

    23-09-20222 min
  • Ep 17

    17.Just Let Them Play! [Planning & Game Design]

    26-09-20222 min
  • Ep 18

    18.Clarity vs. Style [UI]

    28-09-20223 min
  • Ep 19

    19.Giving "Weight" to Buttons [Design Specifics]

    30-09-20222 min
  • Ep 20

    20.Kirby Super Star [Game Concepts]

    03-10-20227 min
  • Ep 21

    21.Try Telling That to the Player [Work Ethic]

    05-10-20222 min
  • Ep 22

    22.Name Files Logically [Programming & Tech]

    07-10-20224 min
  • Ep 23

    23.Keeping Rewards in Sight [Planning & Game Design]

    10-10-20222 min
  • Ep 24

    24.Exercise While You Game! [Grab Bag]

    12-10-20222 min
  • Ep 25

    25.Make the Tempo Match the Game [Audio]

    14-10-20222 min
  • Ep 26

    26.Fun Beyond Game Essence [Game Essence]

    17-10-20226 min
  • Ep 27

    27.Super Smash Bros. [Game Concepts]

    20-10-20228 min
  • Ep 28

    28.Too Much is Just Right [Animation]

    24-10-20222 min
  • Ep 29

    29.Spec Changes [Work Ethic]

    26-10-20224 min
  • Ep 30

    30.Emphasize Objects with Collision [Graphics]

    28-10-20222 min
  • Ep 31

    31.The Price of Games [Grab Bag]

    31-10-20222 min
  • Ep 32

    32.Strike a Balance with Sound Effects [Audio]

    02-11-20224 min
  • Ep 33

    33.Text Size [UI]

    04-11-20223 min
  • Ep 34

    34.Making a Living Making Games [Planning & Game Design]

    07-11-20223 min
  • Ep 35

    35.Let Your Characters Shine [Effects]

    09-11-20222 min
  • Ep 36

    36.Breaking Down Attack Animations [Animation]

    11-11-20223 min
  • Ep 37

    37.Jump Physics [Design Specifics]

    14-11-20224 min
  • Ep 38

    38.Writing Game Proposals [Work Ethic]

    16-11-20222 min
  • Ep 39

    39.My Feline Friend, Fukurashi [Grab Bag]

    18-11-20222 min
  • Ep 40

    40.Super Smash Bros. Melee [Game Concepts]

    21-11-20224 min
  • Ep 41

    41.The Fiend's Cauldron [Game Essence]

    23-11-20224 min
  • Ep 42

    42.A Small Window Into the World [Planning & Game Design]

    25-11-20223 min
  • Ep 43

    43.Sharing Info Within a Team [Team Management]

    28-11-20223 min
  • Ep 44

    44.Distinguishing Between Major and Minor Elements [Graphics]

    30-11-20222 min
  • Ep 45

    45.That Was Then, This Is Now [Grab Bag]

    02-12-20223 min
  • Ep 46

    46.Making Your Game Easy to Tune [Programming & Tech]

    06-12-20224 min
  • Ep 47

    47.Eight Hit Stop Techniques [Design Specifics]

    09-12-20225 min
  • Ep 48

    48.Let Players Cheat the System [Game Essence]

    12-12-20222 min
  • Ep 49

    49.Making Lead-ins Instant and Impactful [Animation]

    14-12-20222 min
  • Ep 50

    50.Jobs in Game Development [Team Management]

    16-12-20227 min
  • Ep 51

    51.The Potential of One Button [Planning & Game Design]

    20-12-20222 min
  • Ep 52

    52.Prep Your Proposals Hot and Fast [Work Ethic]

    23-12-20222 min
  • Ep 53

    53.Sora Ltd. [Grab Bag]

    25-12-20223 min
  • Ep 54

    54.Listen in Various Environments [Audio]

    28-12-20222 min
  • Ep 55

    55.Modern Quality of Life Features [UI]

    30-12-202211 min

Watching Lists

to create and edit public lists.

Loading lists…

Purchase & Discovery

Find this title on Amazon

Digital

Prime Video & digital

Amazon mixes rent, buy, and Prime in one place — one search covers the usual options.

As an Amazon Associate, Critic, Sir! earns from qualifying purchases. Full disclosure