Chamber of the Sci-Mutant Priestess
Chamber of the Sci-Mutant Priestess
Video Game

Chamber of the Sci-Mutant Priestess

DevelopersERE Informatique, Exxos

PublishersData East USA, Piko Interactive, Draconian, Action Sixteen, Infogrames Multimedia, Infogrames

1989
PuzzleStrategyAdventure

Chamber of the Sci-Mutant Priestess (originally entitled Kult: The Temple of Flying Saucers) is a puzzle-solving adventure game. To solve the puzzles, Raven will sometimes need to collect and trade items; but more often, usage of the eight "psi-powers" is required. These powers range from a simple light spell ("Solar Eyes") to instant-kill ("EV" - extreme violence) and complex psychological effects ("Brainwarp"). The five ordeals can be completed in any order, or even skipped altogether to reach a different ending. A time limit is imposed on the ordeals, and is calculated by turns. A "wait" command, which skips a turn, is also available.

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