Grand Prix
Grand Prix
Video Game

Grand Prix

DeveloperActivision

PublisherActivision

5.9 / 10
1982
RacingArcade

The player drives a Formula One car in a time trial on one of four race tracks, each of which has a different difficulty level. Difficulty is gauged by the length of the course, the number of cars and oil slicks on the track, and the number of bridges to cross. The player views the race from a top-down perspective, and the screen scrolls from right to left. The player's car maneuvers only on a vertical axis, and loses a little speed when it does so. The joystick's button is the throttle: Depressing it accelerates, and releasing it decelerates. Pressing the joystick leftward applies the brake. The transmission audibly shifts as the player's car accelerates and decelerates. Grand Prix is a time trial, and the competing cars are obstacles rather than competition for the finish line. The player's car can easily outpace the other cars, but if it collides with one, its speed drops lower than that of the impacted car. Driving over an oil slick causes the player's car to skid slightly sideways, but does not slow it down. Once every scale mile, the player crosses a narrow bridge over blue water. Colliding with any wall of the bridge stops the car, and the player must slowly gain speed to continue.

Sign in to add to your list

What critics are saying

Verdicts use the same scale as your list: highly recommended through avoid — plus optional scores and blurbs.

Highly recommended Recommend Give it a go Neutral Avoid

Nobody on Critic, Sir! has logged a verdict for this title yet. The silence is either respectful or suspicious.

Sign in and use Add to My List below to share your own verdict.

Trailer

Gameplay Video

Play Lists

Sign in to create and edit public lists.

Loading lists…

Purchase & Discovery

Find this title on Amazon

As an Amazon Associate, Critic, Sir! earns from qualifying purchases. Full disclosure