
A Wizard in Mind
Magnus D'Armand was a SCENT agent like his dad Rod on Gramarye, and asked his ship AI Herkimer for "Oppressed peasants .. Someplace where my life might do some good". He has inherited gifts of telepathy, telekinesis, and finding trouble. On the lost colony world of Petrach, warring princes bring bloodshed, betrayal, and a past rival plots revenge.
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